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You find yourself in an enclosure far too massive to communicate its bounds. You know you are underground, and the floor beneath you is the same cold, blue-gray stone that tiles the endless halls. Your torchlight does not reach any ceiling or walls that might exist; your shouts carry far and echo in irregular ways, seeming to curve around shapes in the distance. The way back is lost. The only thing for it is to walk deeper in and search for an exit.

A short journaling game about a bizarre underground structure and your relationship to it. Will you trade yourself away to fill this empty place and find an exit? Will you struggle through and survive or die in the carven void?

Originally written for the zine YONQ 10: YONQ Goes Dungeon Crawling, available here: https://yonq.itch.io/ten

Cover art by Frank Lestrigone

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Gesamtwerk Solo Game Standalone 1.1.pdf 740 kB

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